This is an example of the Super powers a low level Silver Millennium artifact might give, specifically an example of a modification to the Ring Rebellions technology.

 

LADY BLUE

 

NAME

Kathy Terena alias LADY BLUE

 

OCCUPATION

Cat burglar or Jewel thief has a Robin Hood complex, known for robbing from perceived thieves, hates gambling and organized crime.

 

BACKGROUND

A Short order cook working at her fathers Cafe in Nebraska until about four years after her 22ond birthday in 1977. Her on again off again boy friend gives her a ring for her 22ond birthday purchased at a local pawn shop as an engagement ring 8 months later they marry.

 

The ring has an apparently modern stainless steel band with a large obviously synthetic sky blue stone, it is far from modern and actually a Silver Millennium artifact, made over 20000 years ago. It belonged to a minor house that had the 12 ranking members executed by the 7th Queen Serenity in 19050BC, after this setback the younger remnants of the house started working as thieves for the larger or more powerful houses of that era. Kathy's ring along with four other “blue” artifacts was produced by the House's single Tech or wizard and was designed to aid the remaining royal family in their new occupation.

 

The “blue” esper ring based on technology first developed during the Ring Rebellion of 20500 BC is weaker than most Silver Millennium esper rings only allowing the wearer to telekinetically manipulate about 10 kilograms and produces a slightly weaker protective cushioning field.

 

The diamond is less than a 5th normal size and is encapsulated by a blue crystal, this second crystal can absorb several days of blue light from the sun and at will causes a blue glow to surround the wearer's body. The wearer uses this glow to telepathically lock onto the minds of people who see them and then blind people to the colour blue. As long as the target is seeing Lady Blue's glow they are incapable of noticing anything of that colour. The ring wearer's softly glowing blue body is effectively invisible as is anything else that is totally blue.

 

Sunglasses will block this ability and non-blue objects carried or shadows cast by the blue objects can still be visible. Colour video camera's and monitors pass this “blue blindness” to the observer, but black and white cameras filter out the effect.

 

The “blue Blindness” is in part an esper or telepathic effect but it requires a resonance be set up in the targets brain, by the subliminal “blue glow” before Lady Blue can telepathic cause a blindness to blue objects.

 

Kathy is among the less than 1% of the population that has sufficient genetic heritage to access the abilities and memories of the ”blue” ring artifacts. She receives the ring and over the next 8 months slowly gains the memories of four Silver Millennium era thieves. Appalled at these four royal thieves callouse treatment of ”serfs” she refuses to use the rings abilities and never tells anyone of the memories or abilities it gives her, Kathy only keeps it because the ring is a gift from her husband coupled with the fear that another might find it and be able to use it's abilities.

She later takes to wearing it around her neck to protect her first born son when he reaches the toddler stage he discovers her jewelry box and becomes fascinated by the ring.

 

In 1981 the family moves to Missouri her husband following a job and Kathy settles in eventually taking a part time job as a waitress, four years later in 1985 she with her husband becomes involved in the fight to prevent legalized gambling and they inadvertently becoming pivotal in the fight and succeed in stopping gambling for several years.

 

In 1987 their home explodes in flames and all are presumed killed in the fire that is officially blamed on a defective hot water heater, 3 unidentifiable skeletons are found and the assassin makes her call to collect her final payment.

 

In 1989 a prominent figure in the pro-gambling movement dies when he slams into a blue delivery van at over 60 mph eye witnesses claim it was like he didn't see the van.

 

Over the next ten years Kathy as the thief Lady Blue works her way into organized crime as a very exclusive Jewel thief stealing for pay and eventually successfully starting a feud that guts the two crime organizations most involved in gambling in the central U.S.

 

 

HOW SUPER IS LADY BLUE

 

Toughness:

Has a telekinetic cushioning that can protect her from most normal human generated blunt trauma, but is ineffective against edged weapons or bullets.

The telekinetic cushioning can supply limited protection from hot or cold gases or other forms of gas attacks.

Strength:

Ring enhanced slightly above olympic class human 5 MAS level.

equivilant punching strength:

Ring enhanced slightly above olympic class human 5 MAS level.

Flight

Has access to commercial airlines and by early 1990's owns a small private plane.

JUMPING

Ring enhanced olympic level human 5 MAS level has added ability to use a 10 meter whip to pull herself up can telekinetically control the whip as an extension of her arm.

Eye witness often think it is living extension of her body.

Running Speed:

Ring enhanced Slightly above a olympic class athelete

 Reaction Time

Ring enhanced Slightly above a olympic class athelete

Senses:

HEARING normal human

VISION normal human with enhanced sensitivity to blue light has the ability to create a 50 x blue light binoculars or microscope.

TASTE normal human.

ESPER Has a esper sense specialized in senseing and manipulating the brain wave patterns of people who are seeing blue light modulated from LADY BLUES body.

ESPER has the ability to sense any person's mind that is seeing her blue glow.

Healing

Ring enhanced can heal about three times faster than normal.

Life Span

160 years

Mental Acuity

130 IQ, near Photographic memory for objects that are blue.

Lady Blue Lacks

most kryptonian type abilities such as Super breath, Regeneration, Touch Aura Repair Ability, Heat Vision, Empathic and Telepathic abilities.

Lady Blue Has

A mixed subliminal telepathic ability that allows her to appear invisible or make any blue object invisible to people who are seeing her bodies blue glow.

The ability to manipulate all blue light that falls on her up to the point of redirecting and focusing it into a 0.25 inch diameter blue beam coming from her ring and made up of the total amount of blue light falling on her form.

A low level Telekinetic ability that allows her to move any nearby 10 kilogram object, usually she focus on using it with her whip. She can also use this telekinetic ability to cushion or protect herself from some physical damage.

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Below is HERO MACHINE file to give an idea of what Lady Blue's burglar costume looks like.

The Hero Machine webpage is listed in the Links section of this group.

Simply follow the Hero Machines direction copy all below into the correct space in the Hero Machine and load it.

 

 

Super-HeroBlasterFemale*LADY BLUE*Skin:1,0,40,70,90,0,100,0,10,70,90,0,100;Eyes:6,0,10,70,90,0,100,0,10,70,90,0,100;Eyebrows:4,0,100,0,0,0,100,0,100,0,0,0,100;Nose:10,0,100,0,0,0,100,0,100,0,0,0,100;Mouth:3,0,40,70,90,0,100,0,40,30,72,0,100;Mask:1,75,0,0,0,0,100,75,0,0,0,0,100;Hair:13,0,100,0,0,0,100,0,30,60,0,90,100;Helmet:12,0,100,0,0,0,100,0,40,70,90,0,100;Undershirt:22,0,40,70,90,0,100,0,40,70,90,0,100;Overshirt:1,0,50,0,0,0,100,0,40,70,90,0,100;Insignia:1,75,0,0,0,0,100,75,0,0,0,0,100;Leggings:16,0,40,70,90,0,100,0,40,70,90,0,100;Belt:6,0,40,70,90,0,100,0,10,70,90,0,100;Pants:1,50,0,13,25,30,0,10,0,13,25,30,100;Gloves:14,0,100,0,0,0,100,0,10,70,90,0,100;Coat:1,75,0,0,0,0,100,75,0,0,0,0,100;Footwear:17,0,40,70,90,0,100,0,40,70,90,0,100;Weapon-lft:28,0,10,70,90,0,100,0,10,70,90,0,100;Weapon-rt:25,0,10,70,90,0,100,0,10,70,90,0,100;Back:1,0,40,70,90,0,100,0,10,70,90,0,100;#